Modeling and VertexLighting done in Maya 2009
Sunday, December 26, 2010
Thursday, December 16, 2010
Ben 10
Involved in the development of Ben 10 Ultimate Alien Cosmic Destruction DS game modeling, texturing and vertex lighting for building environments.
Sunday, October 3, 2010
Axe
Axe Model done in 3Ds Max 2010 - Xnormal used for target normal map generation
Texture size - 1024x1024
Saturday, August 7, 2010
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